The city of voids
Tianyi Chen (Daniel), BA (Year: 3)
My project is a reaction to the over-developed city characterised by unbalanced development and infrastructural growth,it is a research about the future roles of voids in the city. Instead of development in haste, I proposed the voids as the unique moments of lay-back and projections of the city, that allow for more inclusive, and well-balanced plans for development. Using minimal interventions –follies, an under-defined architectural element, that serves as an essential interface between the actual and the virtual dimensions of the city, and mediates between the LESS development over the park surface, and MORE projection of intensified, enriched development in the surrounding area.
The follies make the simulation to bring back the successes of the city as well as spectate the possible future of the city and lead the citizens to the debate of their city’s future development. The follies connect and make a brand-new type of void, and eventually, this urban converter would effect over the city.

It is a research about the future roles of voids in the city. The research and experiments are based in Milan. Developing the voids in haste pushed more constructions and caused urban controversies.

I decided to insert my version of follies. Just like the SD cards to the play stations. These minimal follies contain flexible programmes and atmosphere.

The fifth simulation is inspired by Yona Friedman’s spatial city. It is made up of construction elements from the city which is unpredictable and freedom to inhabitants.


And bringing Milanese to experience the growing towering buildings which are located or planned to locate in sites in Milan.

Through simulation, locals could see multiple options and engage in debates.

Such as pre-experience the green belts project happening in different knots.

The events hosted by the follies fill the vacancies of programs and activities in PORT V. The follies and their simulation together create the journeys, through the journeys of different storylines

Effect to the city -- Phase 1
